/**************************************** * Computer Algebra System SINGULAR * ****************************************/ /* $Id$ */ /* * ABSTRACT: standard version of C++-memory management alloc func */ #include #include #include #include /* We define those, so that our values of OM_TRACK and OM_CHECK are used */ void* operator new ( size_t size ) #ifndef __GNUC__ throw (std::bad_alloc) #endif { void* addr; if (size==(size_t)0) size = 1; omTypeAlloc(void*, addr, size); return addr; } void operator delete ( void* block ) #ifndef __GNUC__ throw () #endif { omfree( block ); } void* operator new[] ( size_t size ) #ifndef __GNUC__ throw (std::bad_alloc) #endif { void* addr; if (size==(size_t)0) size = (size_t)1; omTypeAlloc(void*, addr, size); return addr; } void operator delete[] ( void* block ) #ifndef __GNUC__ throw () #endif { omfree( block ); } // The C++ standard has ratified a change to the new operator. // // T *p = new T; // // Previously, if the call to new above failed, a null pointer would've been returned. // Under the ISO C++ Standard, an exception of type std::bad_alloc is thrown. // It is possible to suppress this behaviour in favour of the old style // by using the nothrow version. // // T *p = new (std::nothrow) T; // // So we have to overload this new also, just to be sure. // // A further interesting question is, if you don't have enough resources // to allocate a request for memory, // do you expect to have enough to be able to deal with it? // Most operating systems will have slowed to be unusable // long before the exception gets thrown. void * operator new(size_t size, const std::nothrow_t &) throw() { void* addr; if (size==(size_t)0) size = (size_t)1; omTypeAlloc(void*, addr, size); return addr; } void * operator new[](size_t size, const std::nothrow_t &) throw() { void* addr; if (size==(size_t)0) size = (size_t)1; omTypeAlloc(void*, addr, size); return addr; }