source: git/ntl/src/cfile @ 32e908b

spielwiese
Last change on this file since 32e908b was 32e908b, checked in by Hans Schönemann <hannes@…>, 19 years ago
*hannes: NTL-5.4 git-svn-id: file:///usr/local/Singular/svn/trunk@8695 2c84dea3-7e68-4137-9b89-c4e89433aadc
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1
2#ifndef NTL_config__H
3#define NTL_config__H
4
5/*************************************************************************
6
7                          NTL Configuration File
8                          ----------------------
9
10This file may be modified prior to building NTL so as to specify
11some basic configuration options, and to customize
12how code is generated so as to improve performance.
13
14The Basic Configuration Options must be set by hand.  If you use the
15configuration wizard, then these flags should be set before
16the installation process begins;  there values will be retained
17by the wizard.
18
19The Performance Options can be set either by hand, by editing this
20file, or (on most Unix platforms) can be set automatically using
21the configuration wizard which runs when NTL is installed.
22
23All NTL header files include this file.
24By setting these flags here, instead of on the compiler command line,
25it is easier to guarantee that NTL library and client code use
26consistent settings. 
27
28
29                                How to do it
30                                ------------
31
32To set a flag, just replace the pre-processor directive
33'if 0' by 'if 1' for that flag, which causes the appropriate macro
34to be defined.  Of course,  to unset a flag, just replace the
35'if 1' by an 'if 0'.
36
37You can also do this more conveniently via the command line
38using the configure script.
39
40
41 *************************************************************************/
42
43
44
45/*************************************************************************
46 *
47 * Basic Configuration Options
48 *
49 *************************************************************************/
50
51
52 /* None of these flags are set by the configuration wizard;
53  * they must be set by hand, before installation begins.
54  */
55
56
57#if @{NTL_STD_CXX}
58#define NTL_STD_CXX
59
60/*
61 * Use this flag if you want to use the "Standard C++" version of NTL.
62 * In this version, all of NTL is "wrapped" inside the namespace NTL,
63 * and are no longer directly accessible---you must either use
64 * explicit qualification, or using directives, or using declarations.
65 * However, note that all names that begin with "NTL_" are macros,
66 * and as such do not belong to any namespace.
67 * Additionally, instead of including the standard headers
68 * <stdlib.h>, <math.h>, and <iostream.h>, the standard headers
69 * <cstdlib>, <cmath>, and <iostream> are included.
70 * These "wrap" some (but not all) names in namespace std.
71 * Also, the 'nothrow' version on the 'new' operator is used.
72 *
73 * To re-build after changing this flag: rm *.o; make ntl.a
74 */
75
76#endif
77
78/* The following three flags may be used if you want to use some
79 * of the features of Standard C++, but your compiler is deficient.
80 * Instead of setting the NTL_STD_CXX, you can set any subset
81 * of the these three.  Setting all three of these flags is equivalent
82 * to setting NTL_STD_CXX.  No harm is done if NTL_STD_CXX is set
83 * and some of the following three flags are set.
84 *
85 * To re-build after changing any of these flags: rm *.o; make ntl.a
86 */
87
88#if @{NTL_PSTD_NNS}
89#define NTL_PSTD_NNS
90
91/* Set if NTL library components are to be wrapped in namespace 'NTL'. */
92
93#endif
94
95#if @{NTL_PSTD_NHF}
96#define NTL_PSTD_NHF
97
98/* Set if you want to use the new header files <cstdlib>, <cmath>, and
99 * <iostream>, instead of the traditional header files <stdlib.h>,
100 * <math.h>, and <iostream.h>.
101 * If new header files are used, then it is assumed that all standard
102 * library components are wrapped in namespace std; otherwise,
103 * it is assumed that all standard library components are in the
104 * global namespace.
105 *
106 * Also, when set, some internal NTL files use the header <fstream>
107 * in place of <fstream.h>.                                                     
108 */
109
110#endif
111
112#if @{NTL_PSTD_NTN}
113#define NTL_PSTD_NTN
114
115/* Set if you want to use the 'nothrow' version of new. */
116
117#endif
118
119
120#if @{NTL_GMP_LIP}
121#define NTL_GMP_LIP
122
123/*
124 * Use this flag if you want to use GMP as the long integer package.
125 * This can result in significantly faster code on some platforms.
126 * It requires that the GMP package (version >= 3.1) has already been
127 * installed.  You will also have to set the variables GMP_INCDIR,
128 * GMP_LIBDIR, and GMP_LIB in the makefile (these are set automatically
129 * by the confiuration script when you pass the flag NTL_GMP_LIP=on
130 * to that script.
131 *
132 * Beware that setting this flag can break some older NTL codes.
133 * If you want complete backward compatability, but not quite
134 * the full performance of GMP, use the flag NTL_GMP_HACK below.
135 * See the full NTL documentation for more details.
136 *
137 * To re-build after changing this flag:
138 *   rm *.o; make setup3; make ntl.a
139 * You may also have to edit the makefile to modify the variables
140 * GMP_INCDIR, GMP_LIBDIR, and GMP_LIB.
141 */
142
143#elif @{NTL_GMP_HACK}
144#define NTL_GMP_HACK
145
146/*
147 * Use this flag if you want to use GMP as the long integer package.
148 * This can result in significantly faster code on some platforms.
149 * It requires that the GMP package (version >= 2.0.2) has already been
150 * installed.  You will also have to set the variables GMP_INCDIR,
151 * GMP_LIBDIR, and GMP_LIB in the makefile (these are set automatically
152 * by the confiuration script when you pass the flag NTL_GMP_HACK=on
153 * to that script.
154 *
155 * Unlike the NTL_GMP_LIP flag above, setting this flag maintains
156 * complete backward compatability with older NTL codes, but
157 * you do not get the full performance of GMP.
158 *
159 * To re-build after changing this flag:
160 *   rm lip.o; make setup3; make ntl.a
161 * You may also have to edit the makefile to modify the variables
162 * GMP_INCDIR, GMP_LIBDIR, and GMP_LIB.
163 *
164 */
165
166#endif
167
168
169#if @{FLAG_LONG_LONG_TYPE}
170#define NTL_LONG_LONG_TYPE @{NTL_LONG_LONG_TYPE}
171
172/*
173 *   If you set the flag NTL_LONG_LONG, then the value of
174 *   NTL_LONG_LONG_TYPE will be used
175 *   to declare 'double word' signed integer types.
176 *   Irrelevant when NTL_GMP_LIP is set.
177 *   If left undefined, some "ifdef magic" will attempt
178 *   to find the best choice for your platform, depending
179 *   on the compiler and wordsize.  On 32-bit machines,
180 *   this is usually 'long long'.
181 *
182 *   To re-build after changing this flag: rm lip.o; make ntl.a
183 */
184
185#endif
186
187
188#if @{FLAG_UNSIGNED_LONG_LONG_TYPE}
189#define NTL_UNSIGNED_LONG_LONG_TYPE @{NTL_UNSIGNED_LONG_LONG_TYPE}
190
191/*
192 *   If you set the flag NTL_SPMM_ULL, then the value of
193 *   NTL_UNSIGNED_LONG_LONG_TYPE will be used
194 *   to declare 'double word' unsigned integer types.
195 *   If left undefined, some "ifdef magic" will attempt
196 *   to find the best choice for your platform, depending
197 *   on the compiler and wordsize.  On 32-bit machines,
198 *   this is usually 'unsigned long long'.
199 *
200 *   To re-build after changing this flag: rm *.o; make ntl.a
201 */
202
203#endif
204
205
206#if @{NTL_CXX_ONLY}
207#define NTL_CXX_ONLY
208
209/*
210 *   It is possible to compile everything using C++ only.
211 *   If you want to do this, make CC and CXX in the makefile the same.
212 *   You may also want to set this flag, which eliminates some
213 *   "C" linkage that is no longer necessary.
214 *   However, it should still work without it.
215 *   
216 *   This flag can be set independently of NTL_STD_CXX.
217 *   All functions that may have "C" linkage are never wrapped in
218 *   namespace NTL;  instead, their names always start with "_ntl_",
219 *   and as such, they should not conflict with other global names.
220 *   All such names are undocumented, and should never be used
221 *   by NTL clients under normal circumstances.
222 *
223 *   To re-build after changing this flag: rm *.o; make ntl.a
224 */
225
226#endif
227
228#if @{NTL_CLEAN_INT}
229#define NTL_CLEAN_INT
230
231/*
232 *   This will disallow the use of some non-standard integer arithmetic
233 *   that may improve performance somewhat.
234 *
235 *   To re-build after changing this flag: rm *.o; make ntl.a
236 */
237
238#endif
239
240#if @{NTL_CLEAN_PTR}
241#define NTL_CLEAN_PTR
242
243/*
244 *   This will disallow the use of some non-standard pointer arithmetic
245 *   that may improve performance somewhat.
246 *
247 *   To re-build after changing this flag: rm *.o; make ntl.a
248 */
249
250#endif
251
252 
253#if @{NTL_RANGE_CHECK}
254#define NTL_RANGE_CHECK
255
256/*
257 *   This will generate vector subscript range-check code.
258 *   Useful for debugging, but it slows things down of course.
259 *
260 *   To re-build after changing this flag: rm *.o; make ntl.a
261 */
262
263#endif
264
265
266
267
268
269#if @{NTL_NO_INIT_TRANS}
270#define NTL_NO_INIT_TRANS
271
272/*
273 *   Without this flag, NTL uses a special code sequence to avoid
274 *   copying large objects in return statements.  However, if your
275 *   compiler optimizes away the return of a *named* local object,
276 *   this is not necessary, and setting this flag will result
277 *   in *slightly* more compact and efficient code.  Although
278 *   the emeriging C++ standard allows compilers to perform
279 *   this optimization, I know of none that currently do.
280 *   Most will avoid copying *temporary* objects in return statements,
281 *   and NTL's default code sequence exploits this fact.
282 *
283 *   To re-build after changing this flag: rm *.o; make ntl.a
284 */
285
286#endif
287
288
289#if @{NTL_X86_FIX}
290#define NTL_X86_FIX
291
292/*
293 *  Forces the "x86 floating point fix", overriding the default behavior.
294 *  By default, NTL will apply the "fix" if it looks like it is
295 *  necessary, and if knows how to fix it.
296 *  The problem addressed here is that x86 processors sometimes
297 *  run in a mode where FP registers have more precision than doubles.
298 *  This will cause code in quad_float.c some trouble.
299 *  NTL can normally correctly detect the problem, and fix it,
300 *  so you shouldn't need to worry about this or the next flag.
301
302 *  To re-build after changing this flag: rm quad_float.o; make ntl.a
303 * 
304 */
305
306#elif @{NTL_NO_X86_FIX}
307#define NTL_NO_X86_FIX
308/*
309 *  Forces no "x86 floating point fix", overriding the default behavior.
310
311 *  To re-build after changing this flag: rm quad_float.o; make ntl.a
312 */
313
314#endif
315
316
317
318
319/*************************************************************************
320 *
321 *  Performance Options
322 *
323 *************************************************************************/
324
325
326/* One can choose one of four different stragtegies for long integer
327 * arithmetic: the default, NTL_LONG_LONG, NTL_AVOID_FLOAT, or NTL_SINGLE_MUL.
328 * The configuration wizard will choose among the first three; the use of
329 * NTL_SINGLE_MUL is only allowed if NTL_CLEAN_INT is not set, and its
330 * use is not recommended.
331 *
332 * These flags are irrelevant when NTL_GMP_LIP is set, and are simply ignored,
333 * except for NTL_SINGLE_MUL -- setting that causes a complie-time error.
334 *
335 */
336
337#if @{NTL_LONG_LONG}
338#define NTL_LONG_LONG
339
340/*
341 *
342 *   For platforms that support it, this flag can be set to cause
343 *   the low-level multiplication code to use the type "long long",
344 *   which may yield a significant performance gain,
345 *   but on others, it can yield no improvement and can even
346 *   slow things down.
347 *
348 *
349 *   See below (NTL_LONG_LONG_TYPE) for how to use a type name
350 *   other than "long long".
351 *
352 *   If you set NTL_LONG_LONG, you might also want to set
353 *   the flag NTL_TBL_REM (see below).
354 *
355 *   To re-build after changing this flag:  rm lip.o; make ntl.a
356 */
357
358#elif @{NTL_AVOID_FLOAT}
359#define NTL_AVOID_FLOAT
360
361/*
362 *
363 *   On machines with slow floating point or---more comminly---slow int/float
364 *   conversions, this flag can lead to faster code.
365 *
366 *   If you set NTL_AVOID_FLOAT, you should probably also
367 *   set NTL_TBL_REM (see below).
368 *
369 *   To re-build after changing this flag:  rm lip.o; make ntl.a
370 */
371
372#elif 0
373#define NTL_SINGLE_MUL
374
375/*   This was developed originally to improve performance on
376 *   ancient Sparc stations that did not have built-in integer mul
377 *   instructions.  Unless you have such an old-timer, I would not
378 *   recommend using this option.  This option only works on
379 *   32-bit machines with IEEE floating point, and is not truly
380 *   portable.  If you use this option, you get a 26-bit radix.
381 *
382 *   To re-build after changing this flag: rm *.o; make ntl.a
383 */
384
385#endif
386
387
388/* There are four strategies to implmement single-precision
389 * modular multiplication with precondinition (see the MulModPrecon
390 * function in the ZZ module): the default, NTL_SPMM_UL, and NTL_SPMM_ULL,
391 * and NTL_SPMM_ASM.
392 * This plays a crucial role in the  "small prime FFT" used to
393 * implement polynomial arithmetic, and in other CRT-based methods
394 * (such as linear  algebra over ZZ), as well as polynomial andd matrix
395 * arithmetic over zz_p. 
396 */
397
398
399#if @{NTL_SPMM_UL}
400#define NTL_SPMM_UL
401
402/*    The default MulModPrecon implementation uses a mix of
403 *    int and float arithmetic, which may be slow on certain machines.
404 *    This flag causes an "all integer" implementation to be used.
405 *    It is entirely portable.
406 *    To re-build after changing this flag: rm *.o; make ntl.a
407 */
408
409
410
411#elif @{NTL_SPMM_ULL}
412#define NTL_SPMM_ULL
413
414/*    Like this previous flag, this also causes an "all integer"
415 *    implementation of MulModPrecon to be used.
416 *    It us usually a faster implementation,
417 *    but it is not enturely portable.
418 *    It relies on double-word unsigned multiplication
419 *    (see NTL_UNSIGNED_LONG_LONG_TYPE above).
420 *
421 *    To re-build after changing this flag: rm *.o; make ntl.a
422 */
423
424#elif @{NTL_SPMM_ASM}
425#define NTL_SPMM_ASM
426
427/*    Like this previous two flag, this also causes an "all integer"
428 *    implementation of MulModPrecon to be used.
429 *    It relies assembler code to do double-word unsigned multiplication.
430 *    This is only supported on a select mechines under GCC.
431 *
432 *    To re-build after changing this flag: rm *.o; make ntl.a
433 */
434
435
436#endif
437
438
439
440
441
442/* The next five flags NTL_AVOID_BRANCHING, NTL_TBL_REM,
443 * NTL_GF2X_ALTCODE, NTL_GF2X_ALTCODE1, and NTL_GF2X_NOINLINE
444 * are also set by the configuration wizard. 
445 */
446
447
448
449#if @{NTL_AVOID_BRANCHING}
450#define NTL_AVOID_BRANCHING
451
452/*
453 *   With this option, branches are replaced at several
454 *   key points with equivalent code using shifts and masks.
455 *   It may speed things up on machines with
456 *   deep pipelines and high branch penalities.
457 *   This flag mainly affects the implementation of the
458 *   single-precision modular arithmetic routines.
459 *
460 *   To re-build after changing this flag: rm *.o; make ntl.a
461 */
462
463#endif
464
465
466
467#if @{NTL_TBL_REM}
468#define NTL_TBL_REM
469
470/*
471 *
472 *   With this flag, some divisions are avoided in the
473 *   ZZ_pX multiplication routines.  If you use the NTL_AVOID_FLOAT
474 *   or NTL_LONG_LONG flags, then you should probably use this one too.
475 *
476 *   Irrelevent when NTL_GMP_LIP is set.
477 *
478 *   To re-build after changing this flag:
479 *      rm lip.o; make ntl.a
480 */
481
482#endif
483
484
485#if @{NTL_GF2X_ALTCODE}
486#define NTL_GF2X_ALTCODE
487
488/*
489 * With this option, the default strategy for implmenting low-level
490 * GF2X multiplication is replaced with an alternative strategy.
491 * This alternative strategy seems to work better on RISC machines
492 * with deep pipelines and high branch penalties (like a powerpc),
493 * but does no better (or even worse) on x86s.
494 *
495 * To re-build after changing this flag: rm GF2X.o; make ntl.a
496 */
497
498#elif @{NTL_GF2X_ALTCODE1}
499#define NTL_GF2X_ALTCODE1
500
501
502/*
503 * Yest another alternative strategy for implementing GF2X
504 * multiplication.
505 *
506 * To re-build after changing this flag: rm GF2X.o; make ntl.a
507 */
508
509
510#endif
511
512#if @{NTL_GF2X_NOINLINE}
513#define NTL_GF2X_NOINLINE
514
515/*
516 * By default, the low-level GF2X multiplication routine in inlined.
517 * This can potentially lead to some trouble on some platforms,
518 * and you can override the default by setting this flag.
519 *
520 * To re-build after changing this flag: rm GF2X.o; make ntl.a
521 */
522
523#endif
524
525
526
527
528/* The following flag is not set by the configuration wizard;  its use
529 * is not generally recommended.
530 */
531
532 
533#if 0
534#define NTL_FAST_INT_MUL
535
536/*
537 *   Really esoteric.
538 *   If using NTL_SINGLE_MUL, and your machine
539 *   has a fast integer multiply instruction, this might yield
540 *   faster code.  Experiment!
541 *
542 *   Irrelevent when NTL_GMP_LIP is set.
543 *
544 *   To re-build after changing this flag: rm *.o; make ntl.a
545 */
546
547#endif
548
549
550@{WIZARD_HACK}
551
552
553
554
555#endif
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