Top
Back: showNmzOptions
Forward: setNmzExecPath
FastBack:
FastForward:
Up: normaliz_lib
Top: Singular Manual
Contents: Table of Contents
Index: Index
About: About this document

D.4.26.15 normaliz

Procedure from library normaliz.lib (see normaliz_lib).

Usage:
normaliz(intmat sgr,int nmz_mode);
normaliz(intmat sgr, int nmz_mode, intmat sgr2, int nmz_mode2, ...);

Return:
The function applies Normaliz to the parameter sgr in the mode set by nmz_mode. The function returns the intmat defined by the file with suffix gen.

It is also possible to give more than one pair of matrix and mode. In this case all matrices and modes are used.

In this version one must use the old numerical types of input matrices according to the following table:


0: cone
1: cone_and_lattice
2: polytope
3: rees_algebra
4: inequalities
5: equations
6: congruences
10: lattice_ideal
20: grading

In the next version all input types of Normaliz 3.0 will be accessible via their names. See the Normaliz manual for more information.

Note:
You will find procedures for many applications of Normaliz in this library, so the explicit call of this procedure may not be necessary.

Example:
 
LIB "normaliz.lib";
ring R=0,(x,y,z),dp;
intmat M[3][2]=3,1,
3,2,
1,3;
normaliz(M,1);
==> 1,1,
==> 1,2,
==> 1,3,
==> 2,1,
==> 3,1 
intmat Hyperplanes[2][3] = 2,-1,0, // 2x-y >= 0
1, 1,0; //  x+y >= 0
intmat Equation[1][3] = 0,1,-1;    // y = z
intmat Congruence[1][4] = 1,0,0,3;  // x = 0 (3)
normaliz(Hyperplanes,4,Equation,5,Congruence,6);
==> 3,-3,-3,
==> 3,-2,-2,
==> 3,-1,-1,
==> 3,0,0,
==> 3,1,1,
==> 3,2,2,
==> 3,3,3,
==> 3,4,4,
==> 3,5,5,
==> 3,6,6 
See also: diagInvariants; ehrhartRing; finiteDiagInvariants; intclMonIdeal; intclToricRing; intersectionValRingIdeals; intersectionValRings; normalToricRing; torusInvariants.


Top Back: showNmzOptions Forward: setNmzExecPath FastBack: FastForward: Up: normaliz_lib Top: Singular Manual Contents: Table of Contents Index: Index About: About this document
            User manual for Singular version 4.3.1, 2022, generated by texi2html.